HyperHug
3D Artist (skins)
Remote
Role brief
What this role is asking for.
HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. Weโre developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and weโre always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games. As a 3D Artist, you will specialize in creating high-quality, realistic textures and skin variations for weapons and in-game props. You will work closely with the design and development teams to create compelling, visually appealing 3D assets that enhance player immersion and drive gameplay mechanics. WHAT YOUโLL BE DOING: - Create high-quality, realistic textures and skin variations for weapons and props, following the established visual style of Oxide. - Prepare and polish weapon and prop models for texturing, ensuring clean UVs and proper asset workflow. - Optimize textures and materials to ensure excellent performance on mobile devices. - Work closely with the art lead to maintain visual consistency across all skins and materials. - Iterate on feedback quickly and efficiently in a fast-paced production environment. - Collaborate with developers and technical artists to ensure smooth integration of assets into the game engine. WHAT WE EXPECT FROM...
Company role signals