Colonist
QA Engineer
Fully Remote
Role brief
What this role is asking for.
Wanted: Colonist QA Engineer Working Hours: We work asynchronously and value outcomes over hours Location: Fully Remote Compensation: $1,500 โ $3,000 USD/month (based on experience and location) About Colonist We're building the biggest digital board game platform on the internet. Last year, our players spent 3,037 years playing 60 million games on our Settlers of Catan alternative. We're a fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games that people truly love. About The Role You'll own product quality for a game played by millions, and you'll do it by shipping fixes, not just filing tickets. Most QA roles stop at "I found the problem." This one doesn't. Your job is to make sure the product experience feels right across web, mobile, and Discord, catching what's broken, what's confusing, and what shouldn't have shipped the way it did. You Will - Fix quality issues directly in the codebase - Drive fixes for larger issues end-to-end - Run weekly QA sessions on dev and staging builds on a fixed release cycle, with post-release production checks - Test PRs in a fast pace - happy path, edge cases, cross-platform - and approve or request changes with clear reasoning - Monitor Discord bug channels, validate player reports, and convert confirmed issues into structured tickets - Catch things that aren't bugs b...
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